Reinterpreting the Scene from 2001 Space Odessey

I am working with Lauren to recreate an existing film scene in 360 video. We have decided to work with a scene from 2001: A Space Odyssey 

We are recreating the end scene in which the monolith appears at the foot of the bed, and as Bowman reaches for it, he is transformed into a fetus enclosed in a transparent orb of light.

We are intrigued with idea of time, space and age getting escalated. We wrote a new narrative by reinterpreting the scene and is as follows-

A little girl is playing with her toys. She is busy building blocks and picks up her view finder. She clicks it and sees a older version of herself at a construction site watching the tall buildings. She clicks the view finder again and sees herself making architectural drawings. She clicks the viewfinder again and sees an older version of herself ( around 60 ) sitting next to the building she was building in the previous frame. She then comes out of the vision of the viewfinder and is smiling. There would be 3d Sound prompts which make the viewer look around the room and the viewer can see all the scenes from the viewfinder like memories (probably treat them as translucent scenes) in the present place.

Direction/cut :

  • The clicking of the viewfinder could change the offset of the next scene. This will encourage the viewer to view the scene in a sequence going from left to right – spherical
  • There would be 3d Sound prompts which make the viewer look around the room and the viewer can see all the scenes from the viewfinder like memories (probably treat them as translucent scenes) in the present tense – Unity + shooting

Techniques to be used :

  •  Surreal environments – (when the little girl looks into the viewfinder) can be created in Unity
  • 360 video – Shots of the little girl and the older versions of the girl.
  • 3d Sound

 

 

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1 Comment

  1. Great post — I can see how this lead up to your final, and also came from the aesthetic of escalating tension that was in your Photo Roman.

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